presentation

 

Panic Mansion

SPiders, snakes and Ghosts

 

Villagers tell about a house dancing in the night - but they know away to put paid to that - the curse can be stopped when all spooky objects are assembled in one room. The standard rule is: Each player has a house of eight rooms in eight colors and various spooky objects and tries to move objects as given from room to room by tilting and shaking the house. The task has been met when all objects depicted on a task card are assembled in the indicated room. If you are first to complete five tasks, you win.

In Version I you take 1 Adventurer, 2 Eyes, 2 Ghosts, 2 Snakes, 2 Spiders and 3 Treasure chests and distribute 1 Adventurer, 1 Ghost and 3 Treasure Chests in your house. Then you shuffle the objects of your right neighbor and then all players try to move their three treasure chests into the room that was revealed from the stack of task cards. For the next round, the right neighbor of the winner places one of the winner’s object on the table into the winner’s house.

In Version II, you take the same objects as in Variant I, but place all of them into your house, shuffle them and hand the house to your left neighbor. Then the top task card from the stack is turned over to the object side and placed next to the stack, so that you see a room on top of the stack and objects on the card next to the stack. Now you move the objects shown on the card into the room on the stack. In a version of Variant II, you must move the objects NOT depicted on the card.

Simple, but not easy, pretty, fun and a well-working challenge with a bit of irritation - why does the spider always accompany the eye, I do not need her in the red room!

 

Players: 2-4

Age: 6+

Time: 20+

Designer: Asger Sams Granerud, Daniel Skjold Pedersen

Artist: Etienne Hebinger

Price: ca. 30 Euro

Publisher: Blue Orange / Asmodee 2018

Web: www.asmodee.de

Genre: Dexterity

Users: For families

Version: de

Rules: de en es fr it nl pt ru

In-game text: no

 

Comments:

Very nice components

Simple core rule

Two variants

Objects in the house cannot be touched

 

Compares to:

Klondike, Schloss Schlotterstein or Á la carte

 

Other editions:

Blue Orange (de en es fr it nl pt ru)

 

Chance (pink): 1

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 1

Dexterity (green): 3

Action (dark green): 3