presentation

 

Nutz!

Collecting stores for winter

 

As a squirrel, you hide nuts and fruits in hollow trees for retrieval in winter - provided you can remember the caches! You lay out tree cards equal to the number of players plus one, and place yellow squirrel cards with the same number underneath them; then you place 5-6-7 moon tokens in case of 4-3-2 players on the rightmost tree; one of them is immediately moved on the squirrel card below.

You are dealt a blue squirrel card; five food cards and 1 or two moon tokens. In order of the numbers on the blue squirrel cards you play three rounds of playing one food card per round under any tree, open-faced without or face-down with a moon token on it; a tree has room for maximum three food cards. Then, in the same order, you take all food cards and moon tokens under any one tree, maximum three markers, as well as the squirrel card and discard your previous squirrel card. If you took a predator card, it is resolved immediately. Taken food cards are displayed openly for each player. Food cards in the remaining column are set aside.

Then the returned squirrel cards are placed under the trees, and one moon token is moved from the rightmost tree to the squirrel card beneath; all players replenish their hand to five food cards. When the rightmost tree is empty of moon tokens at the end of the round, you put your remaining two hand cards into your display and score your collected cards.

Highly interactive, somewhat naughty, with a bit of tactic, a bit of bluff and a bit memory and also an unusual determination of turn order - all in all a nice family game, with nice graphics and simple basic rules.

 

Players: 2-4

Age: 8+

Time: 40+

Designer:

Artist:

Price: ca. 18 Euro

Publisher: Blue Orange Games 2017

Web: www.blueorangegames.eu

Genre: Place and collect cards

Users: For families

Version: multi

Rules: de en es fr it nl pt ru

In-game text: no

 

Comments:

Cute, attractive design

Lots of interaction

Good mix of bluff, memory and tactic

 

Compares to:

Coloretto and other games with taking groups of cards

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 1

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0