presentation

 

Booo!

Frighten lots of visitors

 

At Blackrock Castle, ghost apprentices in a competition need to frighten most visitors to win the coveted title of Ghost Master. To frighten a visitor, you move the ghost to the visitor. Blackrock Castle is laid out of nine tiles within a frame; tiles show rooms, corridors and walls in six colors. The ghost pawn begins in one of the four rooms in the middle tile, two trapdoors and two transition tokens are placed on the given positions. In later games you can change the ratio of trapdoors to transitions, but leave them on the given positions, or - for even more difficult games - reduce and change number and positions of trapdoor and transition tokens.

The starting player selects a route number for the game and draws the first visitor tile from the stack; it shows one combination of coat-of-arms and portrait for each of the four route numbers; the intersection of portrait and coat-of-arms for the selected route number determines the location of the visitor. Then all search - by themselves - for a route from the ghost to the visitor; the ghost moves along corridors and through rooms and walls of any, but always the same color. However, you can change color on transition tokens and also use trapdoors. If you are first to find a route, you show it and take the visitor and the wall marker of the used color, even from another player. If you have four wall markers or five visitors, you win.

The little ghost in this game is related to robots and meeples, who have been looking for shortest paths before him; however, he searches in his own individual and very well-designed way, transitions and trap doors make it easier for him.

 

Players: 2-6

Age: 7+

Time: 30+

Designer: Christophe Gonthier

Artist: Tony Rochon

Price: ca. 22 Euro

Publisher: Blackrock Games 2017

Web: www.blackrockeditions.com

Genre: Find paths, collect

Users: For families

Version: multi

Rules: en fr

In-game text: no

 

Comments:

Familiar core mechanism, well varied

Topic nicely implemented

Varying difficulties via trapdoors and transitions

 

Compares to:

Rasende Roboter / Ricochet Robot, Mutant Meeples

 

Other editions:

Currently none

 

Chance (pink): 0

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 3

Memory (orange): 0

Communication (red): 0

Interaction (brown): 1

Dexterity (green): 1

Action (dark green): 0