A Dog’s Life

Roaming the strets


You embody a stray dog - Labrador, Poodle, Boxer, Whippet, German Shepherd or Fox Terrier - and want to be first to bury three bones in your den. Those bones can be found in trash cans, at the back doors of restaurants or as a reward. But collecting bones is not enough, you must also mark your territory as a dog does and fight for your share of loot.

In his turn, the active player completes three phases: 1. Food - you move the hunger token one step to the left. If the marker reaches Zero, the dog goes to the Dog Shelter, dropping bones or newspaper if he carries such an item. 2. Dog actions - the character card of each dogs states his action points; each action costs one point, as does each step that it takes. Movement and actions can be combined any way you like; action options are: Search trash; Drop a bone or a newspaper; Pick up bone or newspaper; Bury a bone; Beg at a restaurant; Drink from the fountain; Mark a lamp post; Obtain a newspaper; Attack another dog or Sniff at marked spots. 3. Dog Catcher - you roll the die and move the Dog Catcher car accordingly. When the move of the car ends in a spot with a dog, this dog goes to the Dog Shelter immediately and drops a newspaper or bone it carries. When the catcher stops in a spot adjacent to a dog, you reveal an action card that decides if the dog escapes and remains where it is or goes to the shelter. To escape from the shelter, you must turn over one action card per turn until one allows you to escape and continue with a hunger value of 4.

A Dog’s Life is a cute, attractive family game, the life of a dog is accurately portrayed and is fun to re-enact.


Players: 2-6

Age: 8+

Time: 60+

Designer: Christophe Boelinger 

Artist: Marek Piza

Price: ca. 35 Euro

Publisher: Beton Games 2016


Genre: move & collect, action points

Users: For families

Version: en

Rules: cz en sk

In-game text: no



New edition of So ein Hundeleben, Eurogames

Beautiful pieces

Cute topic

Good family game


Compares to:

So ein Hundeleben, games using ction point allowance


Other editions:

ADC Blackfire (cz, sk)


Chance (pink): 2

Tactic (turquoise): 1

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0