PLAYED FOR YOU

 

Lagoona

Pearl or shark?

 

Anne and Maik are picking up the pearls from Grandma’s torn necklace and Grandma tells them an exciting story about pearl divers, whales and sharks; then the children can play out the story:

Pearls must be found and loaded into the boat, whale and shark help or hinder. The whale is laid out in the middle of the board, the shell pieces are distributed shell side up, around the whale with enough space between them. Each player is given a boat. First, you toss up the whale lightly and it lands either showing its black or its white side and is placed back into the middle like this. Then the active player turns over a shell piece by lightly tapping it with the little hammer. When the piece turns over and shows a pearl that has the same color as the whale is currently showing all players may try to grab the whale. If you get the whale you place the pearl into your boat. If the shell piece turns up a shark you the active player must put back a pearl as a shell into the sea. If you react wrongly you also must put back a pearl. If you have no pearl yet you must miss a turn instead. Then the next player is given the hammer, throws the whale and turns over a shell .. and so on. The first player who has collected four pearls in his boat wins the game.

In other variants of the game you replace the shells to other location in the sea or try to turn over the shells by snipping them.

Sounds like a beautiful game? It is a beautiful game, even very beautiful, and as a side effect it trains dexterity, reaction, memory, hand-eye-coordination and more, just while playing. But first and foremost, it is fun to turn up the pearls!

 

Players: 2-4

Age: 4+

Time: 15+

Designer: Roberto Fraga

Artist: Oliver Freudenreich

Price: ca. 30 Euro

Publisher: Beleduc 2011

Web: www.beleduc.de

Genre: Reaction game

Users: For children

Version: multi

Rules: cn de en es fr it nl

In-game text: nein

 

Comments:

Very attractive topic

Pretty components

Variable levels of difficulty

Trains hand-eye coordination, reaction and memory

 

Compares to:

All reaction games

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 0

Dexterity (green): 2

Action (dark green): 2