PLAYED FOR YOU

 

La Venise du Nord

Bridges and Workshops in Bruges

 

Bruges in the 15th century - we are rich burghers and head of a town quarter; we build bridges, hire master builders and construct workshops to produce lace, luxury clothing and jewelry and can sell the goods at the market or export them via the harbor. A player's turn comprises dice rolling, burgher movement, activating of arrival tile, secondary activations, building of bridges and producing of goods; any time in your turn you can use master builder cards.

You roll two dice from your stock or take them off a quarter tile; the dice results are used at your choice for moving the burgher by the exact number of steps of one die and then to activate the tile you arrive at, if you want and if the tile is empty or the value of your die is less or equal to the value of the die already on the tile. Tiles yield raw materials or cards; raw materials are acquired according to the color and value of the die and placed on your board into stock, into a workshop or on a master builder card to activate it. Cards for workshops, orders and master builder are put on your board, workshops need to be built before you can use them. On activated market or harbor tiles you can sell goods. When, at the end of around, the game end conditions are met, each player has one more turn and then you win with most victory points from sold goods, built bridges and activated master builder cards.

This game provides a lot of atmosphere and decisions, and a good balance between the luck of the dice rolls, tactics and interaction, it would have merited a lot more attention instead of kind of being overlooked in the huge amount of new releases in 2012.

 

Players: 2-4

Age: 12+

Time: 90+

Designer: Sébastien Dujardin

Artist: Elise Catros

Price: ca. 32 Euro

Publisher: Asyncron Games 2012

Web: www.asyncron.fr

Genre: worker Placement

Users: With friends

Version: multi

Rules: en fr nl

In-game text: no

 

Comments:

Very attractive components

Some gaming experience is necessary

Game end quickly if a player is allowed a bridge-building-only strategy

 

Compares to:

Die Burgen von Burgund or Troyes for use of dice to choose actions

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 3

Strategy (blue): 1

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0