presentation

 

Dogs of War

Shifting front lines

 

Power play in Gravos! Noble houses fight in annual battles for control over realm, people and resources, supported by hired forces, the so-called „Dogs of War“. In four rounds, you represent such a Dog of War and decide which house to support.

A round = a year has four phases: Battle Setup, Mustering of Forces, Action and Battle Outcome. In Battle Setup, you place Battle Lines tableaus and House cards as well as rewards on each of the battle fields. In the Mustering phase, you receive additional Captains and additional income and can buy new Soldier cards for coins. In the Action phase, players take turns comprising playing of a Tactic card and resolving its effects, placing a Soldier card to support o house, placing a Captain on the battle line tableau of the supported house, relocating battle point marker according to Soldier strength and receiving rewards.

When all have passed their turn, because they cannot play or do not want to play another Captain, the Action phase ands and the Battle Outcome Phase follows; each battle is scored separately for houses and victory points for captains in victorious houses. The special abilities of each Dog of War are always active and put to effect when applicable. Victorious houses become more valuable for a player who has influence there. Influence is one of the key elements, but you can also win the game by winning battles, receiving rewards or accumulating wealth and soldiers.

Sophisticated, tricky tactics and changing loyalties - where will I place my captain this time? Lots of in-game depth are generated from quickly understood rules, optimum use of rewards and from the Tactic cards.

 

Players: 3-5

Age: 14+

Time: 75+

Designer: Paolo Mori

Artist: Christophe Madura, Mathieu Harlaut

Price: ca. 35 Euro

Publisher: Asmodee 2015

Web: www.asmodee.de

Genre: Conflict, simulation, miniatures

Users: For experts

Version: de

Rules: de en es it

In-game text: yes

 

Comments:

Very nice components

Good rules with additional info

Uncomplicated access

Lots of in-game depth

 

Compares to:

War games and tabletops with miniatures

 

Other editions:

CMON (en), Edge Entertainment (es), Pendragon Game Studio (it)

 

Chance (pink): 0

Tactic (turquoise): 3

Strategy (blue): 1

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0