Dog of War
In Gravos, power structures continually change, noble houses fight in bloody battles about control over land, people and resources. In four rounds you represent a „Dog of War“ and decide which house you want to support. Victorious houses become more valuable for a player who has influence there. Influence is a key element, but you can also win with victories in battles, with rewards or wealth from riches and soldiers. One round equals a year and comprises the deployment phase for the battle as well as the phases recruiting, action and result of battle with evaluation for houses and victory points for captains of victorious houses.
Conflict simulation for 3-5 players, ages 14+
Designer: Paolo Mori
Artist: Christophe Madura, Mathieu Harlaut
Web: www.asmodee.de
Stock#: 00316
Users: For experts
Version: de * Rules: de en es it * In-game text: yes