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Digger

Mine gems with Dice

 

Players are mining for gold and gems in the jungle and try to collect as many gems as possible and to stow them away in their treasure chest before sundown. When there is no water left, the player with the most valuable gems in his treasure chest wins the game.

All gems are laid out in the middle of the table; each player has a treasure chest board, white side up in the basic game. In your turn you roll the dice, sort the gems you did win by color, and stash them in your chest before sundown, symbolized by a timer of 3o seconds. You can only mine gems in colors that are visible once on all your dice after a roll. You can re-roll, but must re-roll all 5 dice. If there is one black result in your roll you can steal gems from your fellow players in colors that are present once in your roll. If you dislocate gems while stealing your turn ends immediately and you must put back all gems taken in this move to the stock. If you want to stop rolling you must stack the gems, sorted by color, on your chest board. Blue water stones go out of the game. When the gems are stacked you call stop! When the timer has not yet run out at that point in your turn you keep all gems. The player who is current “Master of Time” keeps the timer hidden from you, turns it over when you start tolling and must call stop when the time runs out before you call stop. In this case you lose all gems that are not yet stacked.

Digger is a very pretty family game, nicely packed in a sturdy round tin, the well-known standard stop-your-turn-on-time mechanism has been attractively varied by using the hidden time factor.

 

Spieler         : 3-5

Alter            : ages 8+

Dauer           : ca. 15 min

 

Autor           : Roberto Fraga

Grafik          : not cited

Titel            : ident

Preis            : ca. 12 Euro

Verlag          : Jeux Descartes 2010

                     www.asmodee.de

 

Genre                    : Dice and accumulation game

Zielgruppe             : For families

 

Version                           : de

Rules                              : de

In-game use of language   : no

 

 

Kommentar:

2. Game in the round tin packaging

Two versions

Variant of the Can’t Stop mechanism

Simple rules

Good family game

 

Vergleichbar:

Can’t Stop, Six and other stop-your-turn-on-time games

 

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