played for you

 

1, 2, 3, Papagei!

the zebra is missing!

 

Birthday party for Camel Casimir and all guests are meant to have a good time; Monkey Albert has prepared a fun game with figures of the animal guests: Twelve animal figures – Camel, Giraffe, Bear, Leopard, Rhinoceros, Zebra, Buffalo, Elephant, Monkey, Hippopotamus, Lion and Tiger – are set out in a circle. 47 round animal cards show one each of different types of animals, in different numbers, and numbers also differ by one on front and back side. The cards are stacked any side up and covered with the Cache card. The starting player takes away the Cache card and puts it underneath the top card to cover up the next card in the stack. Now all take a close look at the animal card and memorize the animals there. Then the tile is turned over and all players – on a Signal of 1, 2, 3, Papagei! – try to grab the animal that is now missing on the card or that has been added. If you are first to take the correct animal, you receive the card. If nobody has grabbed the correct animal, the card is set aside. Then all animals are again set up in a circle and a new round begins. Whoever is first to collect six animal cards, wins.

If you like, you can of course go on playing until all cards have been taken and the winner is whoever collected most cards.

First of all there is praise due to the enchanting animal figures, they are – suitable for the targeted age – colorful, but not too far away from reality and small enough for small hands and yet good to grab. The game mechanics are easy and well-working, and you can further customize the game for players by taking out the more difficult cards with 7 and 8 animals and a red border.

 

Players: 2-6

Age: 4+

Time: 15+

Designer: Reiner Knizia

Artist: not named

Price: ca. 15 Euro

Publisher: Asmodee 2015

Web: www.asmodee.de

Genre: Memory, reaction

Users: For children

Version: de

Rules: de dk en fr il ro ru

In-game text: no

 

Comments:

Beautiful, handy figurines

Simple rules

Good training for reaction and memory

Fun to play!

 

Compares to:

Reaction games for grabbing things

 

Other editions:

As “More or Less” in several languages

 

Chance (pink): 0

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 3

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 1

Action (dark green): 1