Bounty Hunters


Villagers become victims to peculiar, fascinating monsters. As the King’s armies are engaged in fending off invaders, he tasks Bounty Hunters with catching the monsters, using combinations of weapons and spells. Three out of 36 monsters are displayed from stacks, each monster shows symbols of the weapons and spells that are necessary to catch it. Weapons and spell cards are roughly split into one stack per player and stacked face-down.

In his turn, each player reveals and places the top card of his stack in a row - always adjacent, never overlapping, all cards on the table must always be visible. When the necessary symbols for a monster are visible, regardless of who did reveal them, you quickly put your hand on the respective monster - always the hand which you use to reveal cards. The fastest player - the one with the bottom hand in the pile -  catches the monster and replaces it from the corresponding monster stack. All weapons and spell cards on the table are picked up by their owners and placed under their respective stacks. If you try to catch a monster and make a mistake, you set it aside face-down for a penalty point and replace it from stack. When several players at the same time try to catch different monsters, only the fastest one is successful. In case of doubt, you take the monster, if you caught the one with the highest number. When one out of the three monster stacks is empty, you win with most points from collected monsters minus penalty points.

Cute monsters and simple rules based on familiar mechanisms - and with each captured monster you need to start to memorize symbols again.


Players: 2-8

Age: 8+

Time: 10+

Designer: Theo K. Mavraganis

Artist: Thomasz Larek, Konstantinos Kokkinis

Price: ca. 18 Euro

Publisher: Artipia Games 2017


Genre: Collect, react

Users: For families

Special: Many players

Version: en

Rules: en

In-game text: no



Cute monsters

Simple rules

Familiar mechanisms

Ideal filler gamer


Compares to:

Collecting and reaction games


Other editions:

Currently none


Chance (pink): 1

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 2

Action (dark green): 2