played for you

 

Small City

Infrastructure and vote collecting

 

As a deputy mayor you are in charge of administrating and developing a borough in Small City and collect votes for the election of Mayor of Small City, by means of placing citizens into residential areas, construction cultural buildings and commercial buildings as well as by keeping promises given at the start of the game. You must take care to avoid high pollution levels.

After a complex set-up phase you play rounds comprising eight phases:

1. Choose special action – Mayor, Architect, Mediator, Engineer, Supporter, Urban Planner, City Councilor or Opponent – and place Mayor meeple. 2. Develop borough – behind your screen, up to three buildings or enlarging construction area, act. 3. Place citizen on new empty case or citizen in the borough administration into empty residential areas of level 1. 4. Income from Tourists, Commercial and Factory income; 5. Count votes from residential areas and university. 6. Determine pollution level; tourists, citizen and factories raise pollution, parks lower it; with 100% pollution you have lost and are out of the game. 7. Influence Council member with money or votes. 8. Next visit by Mayor.

After eight such rounds you reveal your campaign promises and gain or lose votes, deduct your pollution level from your votes and win with most votes.

The advanced version offers three alternate winning conditions – economics, population and culture.

Small City is a sophisticated challenge on several levels, you need to consider and plan for many elements in the excellently implemented theme; this is definitely a game for experienced players only, especially in the advances version.

 

Players: 2-4

Age: 12+

Time: 120+

Designer: Alban Viard

Artist: Fanny Dalle Aste, Sampo Sikiö, Todd Sanders

Price: ca. 60 Euro

Publisher: AVStudioGames 2015

Web: www.avstudiogames.com

Genre: Urban development

Users: For experts

Version: multi

Rules: de en fr

In-game text: no

 

Comments:

Complex rules

Gaming experience necessary

Mechanisms go extremely well with the topic

Includes advanced version

 

Compares to:

Complex urban development games

 

Other editions:

Currently none

 

Chance (pink): 0

Tactic (turquoise): 3

Strategy (blue): 2

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0