PLAYED FOR YOU

 

ALLES GESPIELT

 

WÜRFELmania

Dice-Dice, 12-sided, color dice …

 

Titelschreibweise bitte beibehalten!

 

A total of 133 dice is used for a party game with actions in three areas of the board: Quizville, Knobelfeld and Actionland. You take a card corresponding to the location of your marker on the board and try to master the task stated on the card. For instance: Turn over the timer and stack all 6 green dice on top of each other before the time runs out? And what’s difficult about that? Well, the green dice are 12-sided dice and there are six of them and the area they offer for stacking isn’t really that large. Or you roll the die and then name as many chancellors as indicated by the die before the timer runs out. If you master the respective task you move your marker forward, if you fail, you either remain in place or move backwards. In Quizville the color die determines the category of the question you must answer; in Knobelfeld you must comply with dice tasks plus an additional task, for instance name term in accordance with a letter you rolled; finally, Action land can confront you with anything from drawing terms to constructing stacks of dice. If you happen to stand on a Juhu spot you may choose your next task. More than six players can play in teams. If you are the first to master the Master Task in the finish area you win the game. The master task comes from a category chosen by your fellow players; should this task then demand the participation of all players you must be among the winners of the task to win the game.

A standard party game with a well-chosen mix of questions and tasks, albeit something special due to the many different varieties of dice and their use, and lots and lots of fun, too!

 

Players: 2-6

Age: 12+

Time: 30+

Designer: The Haywire Group

Art: Mirko Suzuki

Price: ca. 24 Euro

Publisher: Amigo Spiele 2012

Web: www.amigo-spiele.de

Genre: Dice game collection

Users: With friends

Version: de

Rules: de en

In-game text: yes

 

Comments:

Standard mechanisms, pepped-up by varieties and use of dice

Pretty components

Good, attractive mix of questions and tasks

 

Compares to:

First game with this mixture of using dice

 

Other editions:

Diceapades, Haywire Group, USA

 

Chance (pink): 3

Tactic (turquoise): 1

Strategy (blue): 0

Creativity (dark blue): 2

Knowledge (yellow): 2

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 2