PLAYED FOR YOU

 

WIZARD JUNIOR

MOUSE 2 TRUMPS FLOWER 8

 

A trick-taking card game in Fairyland: On the cards mice, flowers, butterflies and snails romp about, showing values of 1 to 8, being accompanied by 2 magicians and two jesters. 8 tiles for 8 rounds showing numbers 1-8 and 40 prediction chips complete the components. For 3 or 4 players you lay out all 8 round tiles, sorted by numbers, for 4 players the numbers 1ö7 and for 6 players the numbers 1 6o 6. This is the number of rounds and at the same time denotes the number of cards which you are dealt in each round.

Each player is dealt the number of cards according to the round, makes a prediction how many tricks he will take and picks up the corresponding number of prediction chips. A trick is taken 1) by each magician; when there are two in a trick the first one played takes it; 2) the highest trump card in the trick; 3) if neither trump nor magician are played the highest card in the color lead takes the trick; 4) a jester never takes a trick.

If you take a trick you place one of your prediction chips on it; when all tricks of the round have been played you check the predictions: If all your chips are placed on tricks and you have no trick without a chip you have correctly predicted and turn over the chips to the side showing points. All the others must give back the chips. If you predicted 0 tricks and did not take a trick you take a chip from stock for points. After the last round you win with most points.

Wizard junior is a very pretty adaption of the Wizard mechanisms to a game for children and a topic for children, at the same time training card management and mechanisms of a trick taking game.

 

Players: 3-6

Age: 8+

Time: 15+

Designer: Ken Fisher

Artist: Franz Vohwinkel

Price: ca. 8 Euro

Publisher: Amigo 2011

Web: www.amigo-spiele.de

Genre: Card game

Users: For children

Version: de

Rules: de

In-game text: nein

 

Comments:

Pretty topic for children * trains card management, trick-taking and card memory

 

Compares to:

Wizard and other trick-taking games with predicting numbers of tricks

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 2

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0