Presentation

 

Sneaky Cards

Mission: Provide fun for others

 

Take a card with a mission - complete the task - hand on the card - and the mission is complete! 54 cards set mission tasks - Blue focuses on Engage; Red wants you to Connect; Yellow lets you Surprise people; Green wants you to Care, to do pleasant things for others; Purple means Grow, you should do interesting things; and Pink wants you to Create something.

You draw a mission card from your game - the order of missions is irrelevant. The mission could be “make a selfie with a stranger” or “give someone precedence” or “be a one-person flash mob”. If you have completed the task, you leave the card; sometimes handing on the card to someone is the mission, for instance “hand to card to the person who was first to make you smile today”. With each completed mission the deck shrinks by one card, of course, and you are one step nearer to adhering to the only rule - get rid of all cards!

If you want to, you can register your deck on sneaky-cards.de; each card has its individual code, but not only the deck, each individual card has its own code. If the person with whom the card ends up next - be it by handing on or by finding it after you left it or by helping you to complete a mission - also registers the card before sending it further along, you can follow the path of your card via Internet.

Crazy, yes, and also funny, challenging, embarrassing and, always, interactive - if you do not want to be noticed, you should avoid playing Sneaky Cards. But if you like to cause open mouths and shaking of heads, you will have fun and experience some unexpected reaction, if you, for instance, pay for some stranger’s coffee or bus ticket.

 

Players: 1

Age: 12+

Time: 1+

Designer: Cody Borst, Harry Lee

Artist: Serge Seidlitz

Price: ca. 10 Euro

Publisher: Amigo Spiele 2017

Web: www.amigo-spiele.de

Genre: Communication, task completing

Users: With friends

Special: 1 player

Version: de

Rules: cz de en

In-game text: yes

 

Comments:

Can only be played once

When you completed the game, it is gone

Only honest play is fun!

 

Compares to:

Erwischt! and other complete-mission-in-public games

 

Other editions:

Mindok (cz), Gamewright (en)

 

Chance (pink): 0

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 3

Knowledge (yellow): 0

Memory (orange): 0

Communication (red):30

Interaction (brown): 0

Dexterity (green): 0

Action (dark green): 3