PLAYED FOR YOU

 

Piraten kapern

6000 points with gold and diamonds

 

Dice contest among pirates! You roll dice for as many identical symbols as possible, especially for valuable diamonds and gold. A pirate card is turned up and you roll all 8 dice. You can roll dice again; when you re-roll dice you need not set aside dice and you can re-roll dice again that you did set-aside before, but if you re-roll you must always re-roll a minimum of two dice, you cannot re-roll a single die. Skulls are taboo and must always be set aside, they cannot be re-rolled. The third skull in your roll ends your turn without scoring. The pirate card influences your rolls and earns you bonus or penalty points: Treasure Island - you only score dice that were set on the Island card, but you score also in case of three skulls; Pirate doubles your score, Skull Cards make you start the turn with one or two skulls already; Guardian allows you to re-roll one Skull and for Pirate Ships you must roll the number of sabers on the card. Animals are added for scoring combinations and Diamond and Gold Cards add diamonds and gold to your score. If you roll four or more skulls in your first roll you sail to Skull Island: You keep rolling as long as you can set aside a skull after each roll. When you cannot set aside a skull your turn ends and 100 points are deducted from the score of each of your fellow players. When you top 6000 points and a final round has been played you win with most points.

Piraten kapern offers a harmonious and well-made combination of standard dice game mechanisms with a time and again attractive and nicely fitting topic, a fun and fantastic family game for your holidays or in-between.

 

Players: 2-5

Age: 8+

Time: 30+

Designer: Haim Shafir

Art: Jose Pedro

Price: ca. 10 Euro

Publisher: Amigo Spiele 2012

Web: www.amigo-spiele.de

Genre: Dice game with cards

Users: For families

Version: de

Rules: de

In-game text: nein

 

Comments:

Standard mechanisms very well combined

Topic and components go well together

Pirate Card vary your tactic in rolling results

 

Compares to:

Wanzen tanzen, Würfel Bohnanza, Würfel-Wurst, Heckmeck etc.

 

Other editions:

Currently none

 

Chance (pink): 3

Tactic (turquoise): 1

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 0

Dexterity (green): 0

Action (dark green): 0