Piraten-Abenteuer

 

Players need to get their boats around the island without being caught by the Black Corsair. You start you boat in the harbor of Corsaro. You roll both dice and use one die for your own boat and the other for one of the pirate ships. Boats may overtake each other. When a boat and a pirate ship meet on a spot, even in passing, the boat is caught and placed on the pirate island. When a boat reaches a rock spot, it frees another boat from the pirate island. When all boats arrive at Corsalito Island, all players have won together. Several versions - varying difficulty levels.

 

Cooperative game of roll & move for 2-4 players, ages 5+

 

Designer: Wolfgang Kramer

Publisher: Amigo Spiele 2011

Web: www.amigo-spiele.de

Stock#: 01382

 

Users: For children

Age: 5

 

Version: de * Rules: de * In-game text: no