PLAYED FOR YOU

 

Carré

Use squares for a square

 

The aim of the game is simple – you should be the first to use up all your tiles. Each player receives a personal board of 5x4 squares and 15 tiles = rectangles made up from squares, 2x2, 2x3, 2x4, 2x6, 2x7, 2x8, 2x9 and 2x 12; the 7 is printed on the tiles in the size of 1 square only! Two stoppers and one bonus chip for each player. Then you roll three dice and use them to pay for one or more actions in any order: Possible actions are: Building, buy a stopper, use a stopper or buy a bonus chip. Dice points that you do not use are forfeit. The number on a tile indicates the building costs for this tile; you must reach the exact sum using one or several dice. When placing the tile no gaps can be formed and the tile cannot stick out of the board, but you can place as many layers as you want. You can remove one of your tiles anytime from the board for free. With a stopper, for the price of 5 points, you can remove a free tile from an opponent’s board, but you cannot use a stopper in the turn in which you buy it. If you use two stoppers at the same time, you can build one of your own tiles in the size of the one you removed. You cannot fend off a stopper! When you use a bonus chip you can build a bigger tile than you rolled; the price for a bonus chip is 1 point, but two of them cost you 11 points! If you are the first to place all your tiles on your board, you win the game.

Carré is a sophisticated mixture of several different mechanisms; a certain amount of stockpiling stoppers and bonus chips is highly recommended! But take care, being too greedy can turn out to be costly then the stock of chips has been depleted.

 

Players: 2-4

Age: 8+

Time: 30+

Designer: Günther Kralicek

Artist: Claus Stephan, Mirko Suzuki

Price: ca. 20 Euro

Publisher: Amigo Spiele 2011

Web: www.amigo-spiele.de

Genre: Placement game

Users: For families

Version: de

Rules: de

In-game text: no

 

Comments:

Purely abstract game

Nice combination of standard mechanisms

Allot your chips carefully!

 

Compares to:

Plateau x, Blokus and other area-filling placement games

 

Other editions:

Currently none

 

Chance (pink): 3

Tactic (turquoise): 1

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0