PLAYED FOR YOU

 

AUF DIE NÜSSE!

There is a price to every nut!

 

Squirrels are sorting and replenishing their nut stores, but unfortunately Raccoon David is pinching nuts! In order to collect nuts you roll dice and use the results to enter squirrels to a square; a certain number of squirrels deliver - depending on the square - a number of nuts to your storage, each player has eight storage areas.

After start-up preparations - all players but the starting player can place squirrels - each player in his turn rolls all three dice, chooses one white die, adds it to the green die and places a squirrel on this number on the starting track. If you roll a number already taken your turn ends. If you stop voluntarily you move the squirrels from the starting track into the bottom wood square, the #2 area of the board.

When then the necessary number of squirrels is present in an area you store the corresponding nut card in your storage area. When then there are opposing squirrels in the area you move those squirrels one level up into the higher area. In those #3 and #4 areas you harvest nuts when three or four squirrels are in the area and have a wider selection of nuts. Nuts that were taken are replaced with new nuts from the draw pile. On area 7 you get the raccoon and can also steal nuts from other players, but you can only steal out of not completely filled storage areas. You win with most victory points from your personal storage areas.

This is a dice game that only seems simple, but in which quite some tactic is hiding, as you probably will provide benefits for other players. A nice family game with a twist, simple and sophisticated - fun to play!

 

Players: 2-4 

Age: 8+

Time: 30+

Designer: Michael Feldkötter

Art: Loic Billiau

Price: ca. 19 Euro

Publisher: Amigo Spiele 2012

Web: www.amigo-spiele.de

Genre: Dice and acquisition game

Users: For families

Version: de

Rules: de

In-game text: no

 

Comments:

Topic corresponds nicely to the mechanism

Nice family game

Tactic provided by dice selection

 

Compares to:

All games using dice combinations for placements

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 1

Dexterity (green): 0

Action (dark green): 0