Saint Malo

 

The city is empty at the start of the game and needs to be developed to yield the maximum number of victory points. You roll dice up to three times, can set dice aside and after three rolls you decide on a symbol. Then you can spend money to change dice results with the exception of the sabers. The result is then drawn on your board according to detailed rules, but cannot be split. For a saber you tick off boxes on the middle part - it might happen that then all have to fend off a pirate attack. When you have filled your map, you score points to be had at the end of the round and then win with most victory points.

 

Development game with dice for 2-5 players, ages 10+

 

Publisher: Ravensburger / alea 2012

Designer: Inka und Markus Brand

Art: Julien Delval, Harald Lieske

Web: www.aleaspiele.de

Stock#: 26 939 6

 

Users: With friends

 

Version: multi * Rules: de en fr * In-game text: no