The Isle of Doctor Necreaux

 

The mad scientist Dr. Necreaux must be cooperatively stopped within a time limit. A round begins with Upkeep for certain characters and items; then the team decides to move or to rest. If it moves an adventure card is drawn and resolved; if it rests, a card is „charged“ - reduction of number of possible uses - and players can exchange items. There are three end-of-game possibilities, and variants for the game are listed.

 

Cooperative Fantasy adventure for 1-5 players, ages14+

 

Publisher: Alderac Entertainment Group 2009

Designer: Jonathan Leistiko

Art: Jim Pinto, Scott Purdy, Kevin Wasden

Web: www.alderac.com

Stock #: STK #5007

 

Users: With friends

Special: 1 player

 

Version: en * Rules: en * In-game text: yes