Geister & Gespenster

 

Since centuries ghosts and specters inhabit the castle of old Count Peppermint. Finally he is tired of the nightly spectacle and calls for ghost hunters to ensure that he can sleep undisturbed. But the ghost hunters have difficulties, because the ghosts can only be caught in groups of three. Players draw cards from the stack or from other players, a wooden stake or a door ends the move. If a player has three ghosts of the same colour, a scoring in this colour occurs.

 

Card game * 2-6 players from age 5 * Designer: Eugen Wyss * Graphics: Peter Braun * ca. 10-20 minutes * 04102 7, Adlung, Germany, 2004 *** Adlung Spiele * www.adlung-spiele.de * info@adlung-spiele.de