Family                 

 

Alter                    7

Spezial                

 

Isis & Osiris

Stone or tile?

 

Egyptian name and Egyptian design, but despite all that an abstract placement game with a high memory quota: Each player starts – deptending on the number of player – with a certain amount of so called stones in his color and and tiles with values between -4 and +4. Diese tiles are kept hidden and not all of them are in play.

The active player decides in every one of his moves whether he wants to place a stone or a tile. If he chooses a stone, he places the stone on any free square on the board, If he chooses tile, he takes one of his face down tile, shows it to all player and then places it face down on any free square on the board. The eye on the back of the tile must always be oriented the same way. If you are out of stones or tiles you must place one of the remaining stones or tiles, you cannot pass.

When all squares are taken, the game ends and is scored. Each player receives for his stones the points on those tiles that border the squares of his stones horizontally or vertically. Who thus scores the highest total of points wins the game.

A simple game mechanism for a fast game! It has some tactical possibilities and an undeniable advantage for a player who can remember which tiles were placed where. And each moves presents you with a dilemma – do I secure those 4 points or do I hope that the square is still free next round, because I do not want to get the -2 in the other square?

The game works very well for two or three players and is a nice quick family game, with a little experience in game play already seven years olds can play.

 

Spieler         : 2-4

Alter            : ages 7 and up

Dauer           : ca. 15 min

 

Autor           : Michael Schacht

Grafik          : Franz Vohwinkel

Titel englisch          : -

Preis            : ca. 20,00 Euro

Verlag          : Abacusspiele 2010

                     www.abacusspiele.de

 

Genre                    : Placement game

Zielgruppe             : For families

Mechanismen         : Place tile or stone, score stones

 

Kommentar:

New edition

First edition Goldsieber 2010

Small compact box

 

Vergleichbar:

Placement games considering adjacent squares in scoring, including a memory component

 

Zufall                            1

Taktik                  2

Strategie__                 

Kreativität          

Wissen_              

Gedächtnis          2

Kommunikation  

Interaktion                   3

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