Dungeonville

 

Players are mad wizards and have inherited dungeons filled with monsters. For fun they invite hapless adventurers to clean up the mess. each wizards wants to be the first to kill seven adventurers of other wizards. There are five dungeons, who they belong to is revealed at the end of the game. A round has recruitment, reconnaissance, combat, exploration and collecting. Fights are enacted by comparing card values, exploration is done by turning over a card. This card either kills an adventurer in the party or brings treasures or items, if none of this happens the party can leave the dungeon, otherwise the next card is turned up.

 

Satirical Adventure game* 2-5 players from age 10 * Designers: James Ernest and Mike Selinker  * Illustration: John Kovalic * ZMG 4029, Z-Man Games, USA, 2005 *** Z-Man Games Inc. * www.zmangames.com