Lost Temple

 

Players embody adventurers in 1927, on their way to a legendary temple in the jungles of South East Asia. In the simple movement game you move your adventurer step by step the main temple, tiles you encounter you may turn up and implement; they provide either emeralds or movement points or the starting player marker or machetes or they might take away emeralds or machetes. Lost Temple gets its real allure from the mechanism of character choice. In Each round you choose a character and use its special function: The Shaman names another with whom he changes places The Thief steals all emeralds from a. The priest discards two to move to the next temple spot, and the Elder, equally, to the next village. The Scout, on the other hand, can exchange his emeralds 1:1 for movement points. The Canoe (correctly, the card should be named Canute) changes emeralds into double the amount of movement points. The Seer looks at the event tiles on the board and can switch them. The Craftsman receives a machete and can take up to two steps and the Child moves forward to the next pawn in front. If you are first to reach the temple you win

 

Movement game with choice of characters, for 2-8 players, ages 10+

 

Designer: Bruno Faidutti

Publisher: White Goblin Games 2011

Web: www.whitegoblingames.nl

Stock#: 300449

 

Users: For families

Special: Many players

 

Version: multi * Rules: en, fr, nl, de * In-game text: ja