Automobile

 

You engage in automobile production in the early 20t century. You buy factories producing bad, medium and very good cars. In each round you have partial knowledge of market demand and must make your production and buying decision on this base. You can found sales outlets, but if you do not stock them the cost you capital. You can lower prices to jostle others out of the market and produce at the expense of research. If you do not refurbish your factory collects markers for inefficiency which in turn influence the flow of the game.

 

Economics game for 3-5 players, ages 11 and up * Designer: Martin Wallace * Grafik: Peter Dennis * 2005, Warfrog, England, 2009 *** Warfrog * www.warfroggames.com