Daimyo

 

Each player must try to eliminate a hostile daimyo or control a minimum of one Han-Hex of every hostile clan with a minimum of 3 Bushi warriors. A round comprises 4 phases, all play simultaneously: play 2 cards face down, take up cards from the reserve, turn up and enact cards, form reserve. The cards move pieces, add han-hexes or relocate han hexes. Fights between units originate from movement of units onto controlled hexes. For experienced players the game offers special action cards and master cards.

 

Tactical position game * 2-4 players from age 12 * Designer: Piero Cioni * Illustration: Demis Savini, Barbara Chies, Giancarlo Calvitti * TG 0010, Tenkigames, Italy, 2005 *** Tenkigames Srlu * www.tenkigames.com