Alexander der Grosse

 

Players follow in the tracks of the famous Macedonian king and lead his armies into Persia, conquer regions, found cities and build temples and score points for these actions. A round consists of distribution of resources, revealing charts, movement, construction of cities and temples. If at least one army has entered the province with the symbol for the last campaign, one normal and one final scoring is taken and the player with the highest score wins.

 

Historical conflict simulation / development game * 2-5 players from age 10 * Designers: Ronald Hofstätter and Dietmar Keusch * Graphics: Franz Vohwinkel * PHA-DE.ALE01, 19091 2, Phalanx, Netherlands, 2005 *** Phalanx Games * www.phalanxgames.nl