Friends
Alter
Spezial 2
Sun Tzu
Conflict in Ancient China
Players embodying rivaling generals want to conquer China’s five most important provinces. You begin with 18 armies, one of three strategy cards and action cards 1-6, plus four cards from the draw pile. Five randomly drawn scoring cards are on display. The rounds comprise the phases advance round marker, place action cards, reveal action cards and execute conflicts, score conflicts, draw new action cards.
For the phases 2 t 4 you chose one action card per province and place it face down at the province, then the cards are revealed and compared. If you have more points at the province in direct comparison you win the conflict and the power structure in the province changes: If the winner controls the province or the province is empty, the winner places armies equal to the difference in points. If the loser controls the province and has more armies there than the point difference he removes armies accordingly and keeps control. If he has as armies equal to the point difference he removes them, the province is now empty. If he has fewer armies, he removes them and the winner places the missing armies. After three of those rounds, that is in rounds 3, 6 and 9, victory points are scored: If you score more points from controlled provinces you score the difference as victory points. If you can move the marker to the red space you win immediately or with more points at the end.
The mechanism of direct value comparison is here interestingly varied by the way you evaluate the difference, it is not always sufficient to have more points or to own more provinces! Neat, elegant and tricky!
Spieler : 2
Alter : ages 9+
Dauer : ca. 30 min
Autor : Alan M. Newman
Grafik : Rolland Barthélémy
Titel : ident
Preis : ca. 14 Euro
Verlag : Editions du Matagot 2010
Genre : Placement game with cards
Zielgruppe : With friends
Version : de
Rules : de fr
In-game use of language : yes
Kommentar:
Duo Collection
Bookcase box
Elegant components
Scoring of points differences is an interesting feature
Vergleichbar:
All games with direct comparison of values determining ownership or control, e.g. Shanghaien
Zufall
Taktik 3
Strategie__ 1
Kreativität
Wissen_
Gedächtnis
Kommunikation
Interaktion 3
Geschicklichkeit
Action