PLAYED FOR YOU

 

RoboTroc

Body, Legs and the right head!

 

You are a scientist and want to construct the best robots from spare parts, using cards for heads, bodies and legs, all featuring different number values, and also bonus cards. Each player starts the game with a character card.

In your first turn you take a card from the edge of the 9x5 cards grid and replace it with your character card; in your later turns you always pick up a card adjacent to your character card, also diagonally, and replace it with your character card. The space you took the character card from is marked a token. You can always move your character card one “step”, so if necessary, you must make an empty move to an adjacent token. When all cards have been collected, Phase II begins. All lay out their cards open-faced and can set aside four cards as safe. Then all count the number of weapons on their cards and announce this number. Now all players can take cards up to the number of their weapons from the table, also from their own grid. In Phase III all players make up the best possible robot from their cards, corresponding as closely as possible to the bonus cards. You can add as many weapons to your robot as your bonus cards allow; the standard number is one weapon. Then you can make up additional complete robots from your cards, they are always worth 10 points, independent of the individual values of their parts. Who then has achieved the highest score wins.

RoboTroc is a nice, cute, very well working collecting game; if you know the bonus cards you have an advantage. Collecting and assembling the robots is fun and can turn out to be surprisingly tactical! An attractive find from Cannes!

 

Players: 2-4

Age: 7+

Time: 15+

Designer: Cesare Mainardi

Artist: Maryline Weyl

Price: ca. 16 Euros

Publisher: Mainardi

Web: www.robotroc.com

Genre: Set collecting game

Users: For families

Version: multi

Rules: de en fr it

In-game text: no

 

Comments:

Topic and mechanism go well together

Nice graphics

Simple rules

You can leave out Phase II when playing with children

 

Compares to:

Set collecting game with pre-set targets

 

Other editions:

Currently none

 

Chance (pink): 0

Tactic (turquoise): 3

Strategy (blue): 2

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0