Airport

 

Two games in one:

The passenger game shows several mechanisms of passenger air travel for arrival, departure and transit. For correct turning up of event cards players receive energy chips.

In the air controller game each player has a pre-set stock of energy chips used for petrol to start and land aeroplanes.

In the combination game one must first collect energy chips by turning up cards, and then use them to manoeuvre the airplanes.

For each variant different victory conditions are valid.

 

Educational game with cooperative elements * 2-4 players from age 8 * Designer: Ilse Dreher-Plonka * Graphics: L & L Design / Herbert Lüft * ca. 45 min * 20365, Herder, Germany, 1989 *** Herder Spiele