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Alter                    8

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Hocus Pocus

Magical Gems from the cauldron

 

The young magicians have congregated around the magical cauldron and try to control its powers. The cauldron produces magical gems and each of the magicians wants to own as many of them as he can collect. You win the magical gems by playing of cards which allow you to take magical gems out of the cauldron or from other players, therefore your magical gems must be visible all the time. Depending on the number of players you either take the magical mirror cards or the amulet cards out of the game, then each player is given three face-up cards and three face-down cards. The open-faced cards are deemed to be the magical book of a player.

In your turn you play any number of red cards, one after the other, you can play tem from your hand or from your magical book. When you played such a Hocus card all other players, and you too, can play one or several Pocus cards. These are implemented in the order in which they are played. When this is done the Hocus card is implemented if is still present in the middle of the table. If you do not want to play another hocus card you draw 2 cards up to the limit of 5 cards or you can take a magical gem from the cauldron. The effects of a hocus card reach from looking at a card in the draw pile to receive cards from stack or other players or get gems yourself or loss of gems or cards for other players. If you have most magical gems when the stack has been used up you win.

This is a challenging little card game with an unusual mechanism, when more tan 2 play little planning is possible, only a very good memory for cards might help.

 

Spieler         : 2-6

Alter            : ages 8 and up

Dauer           : ca. 15 min

 

Autor           : Elliot Hogg

Grafik          : Barbara Bongini

Titel            : ident

Preis            : ca. 15 Euro

Verlag          : Hazgaard / Dust 2010

                     www.hazgaard.com

        

Genre                    : Card game

Zielgruppe             : For families

 

Language                        : de fr

Rules                              : de fr

In-game use of language   : some

 

 

Kommentar:

Unusual mechanism

Good card memory can help

Not really plannable

A few games necessary to get aquainted with the game

 

Vergleichbar:

First game with this combination of mechanisms, basically all trick-taking games

 

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