PLAYED FOR YOU

 

Tikal II

The lost temple

 

This is a sequel to Tikal, game of the year 1999, at least as regards to the topic: This time round players explore an old, forgotten temple. In the center of the board you find the temple, 10 rooms are visible at the start of the game, but no exploration has been done yet. Players are charged with exploring the temple, exploring all rooms and collect as many points as possible. The river is paddled with canoes and connects six locations, where you will find clues and items which you will need when exploring the temple. When the manifold preparations for the game have been done, you have two actions by turns as compared to a number of action points in Tikal. First you paddle the canoe round the temple area to one of the locations and get yourself an action tile; if you want to cross the forest with the canoe you pay one key. Then you excavate one room in the temple with your explorer. To do so the explorer goes any distance you want, you only must own all the keys necessary to open doors on his way. In the target room you plant a flag and receive the available advantages of the room – points, secret maps or a treasure. You score points for majorities in rooms, exploring the main temple or many different treasures. You must plan your action swell, because there are only 6 action tiles in a round and without keys you are stuck.

A nice, atmospheric game which seamlessly follows it predecessor; components and design are sensational. You need to do a bit of work on the rules, not because of difficult basic mechanisms but due to the many details, but you will be rewarded for your pains with a wonderful game.

 

Players: 2-4

Age: 12+

Time: 60+

Designer: Michael Kiesling, Wolfgang Kramer

Artist: Victor Dutrait, Samuel Rouge

Price: ca. 40 Euro

Publisher: Gameworks 2010

Web: www.gameworks.ch

Genre: Placement and collecting game

Users: With friends

Version: multi

Rules: de en fr

In-game text: no

 

Comments:

Fantastic components and flair * you need to work at the rules * can be recommended to families with some game play experience

 

Compares to:

Tikal for the topic; other adventure games featuring collecting of items to be able to do other actions

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 3

Strategy (blue): 1

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0