Urban Troll 2
Die Fallen des
Grauen Gnoms
Mobility is
the motto of our time and this game was intended as support for school to acquaint
children with his subject. In edition 2 of this game players or teams have an
A-, B- or C card and draw a task card, these 3 locations must be visited using
the shortest or best way. Event cards must be enacted immediately, questions
are answered using the A, B or C cards, correct answers earn an amber bead. Locations
reached earn a mile stone. For giving away 6 amber beads one can move 6 steps. The
booklet is used for questions related to the timer. The first player to visit
all locations wins the game.
MOvement and
learning game * 1-5 players or teams from age 10 * Designers: Uranitsch, Hirzer, Hofbauer, Musenbichler * ca. 60
min * fmg