Urban Troll 2

Die Fallen des Grauen Gnoms

 

 

Mobility is the motto of our time and this game was intended as support for school to acquaint children with his subject. In edition 2 of this game players or teams have an A-, B- or C card and draw a task card, these 3 locations must be visited using the shortest or best way. Event cards must be enacted immediately, questions are answered using the A, B or C cards, correct answers earn an amber bead. Locations reached earn a mile stone. For giving away 6 amber beads one can move 6 steps. The booklet is used for questions related to the timer. The first player to visit all locations wins the game.

 

MOvement and learning game * 1-5 players or teams from age 10 * Designers: Uranitsch, Hirzer, Hofbauer, Musenbichler * ca. 60 min * fmg Amor, Austria, 2003 ***  FMG Amor * www.urbantroll.com