Hard Vacuum Science Gone Mad

 

Tactical game on WWII space conflict in a parallel universe with beginner rules, a new movement system for space flight and new simultaneous actions as well as copious conflict rules. Each player has 5 space ships, but can design his own ships. A move has steering, thruster fire, move, take aim, attack, critical hits, damage, additional effects and energy take-in.

The expansions has rocket ships, engineers and marine soldiers, liquid fuel ships for the English forces as well as odd inventions and possibilities for extended ship construction.

Only playable with basic game.

 

Expansion for the Sci-Fi conflict simulation * 2 or more players from age 12 * Designer: Darrel Hayhurst * Graphics: Darrell Hayhurst, Angela Smith * FMG-4031, Fat Messiah, USA, 2001 *** Fat Messiah Games * www.fatmessiahgames.com