Winner’s Circle

 

Seven horses start the race, they are moved by roll of a die, showing 3x the horse head and 3 x 1 other symbols. At the beginning of the game one bets on the horses, with single and double bets. For the race player roll in turn and move a horse according to the table, all horses need to have been moved once for a horse to be moved a second time. When spot 24 is passed, interim spurt chips are placed. If a horse crosses the finish line, the race ends, the bets are revealed and paid out. The quotes depend on the placing of the horse and on the number of players betting on them. After three races the player with the highest amount earned wins the game.

 

First edition Turf Horse Racing Game, Gibsons 1995

Second edition Royal Turf, alea, 2001

 

Dice and betting game, subject horse racing * 2-6 players from age 10 * Designer: Reiner Knizia * Graphics: William O’Connor * F2F-009, Face2Face, USA, 2006 *** Face2Face Games * www.face2facegames.com