EVO

 

Dinosaurs roam the earth, graze, fight, multiply and mutate, and the players are rather busy to keep them alive. Each player starts with a basic dinosaur with one leg, one normal tail, one sun screen and one piece of fur, that lets him move one dino one square and to keep him alive in cool or moderately warm weather. In each round genes are auctioned to supplement the basic dino and to give the player more possibilities for his dinos. Each round consists of 6 phases: Determine climate changes, move dinos and fight, if necessary, multiply and determine surviving dinos, score development points for surviving dinos (depending on climate and protection units on the basic dino) and – if the meteorite does not come – auction new genes against development points. If the meteorite appears, the game ends and the player with the most development points wins.

 

Development game * 3-5 players from age 12 * Author: Philippe Keyaerts * ca. 60-90 min * ca. 33,18 € * 0262, Eurogames, Deutschland, 2001 *** Eurogames Descartes Deutschland * Schützenstrasse 38 * D-78479 Konstanz Reichenau * Fon: +49-7531-72789 * Fax: +49-7531-72793 * eurogames@aol.com *

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