PLAYED FOR YOU

 

The Phantom League

WIth MOSTLY HARMLESS EXPANSION

 

You are captain of a space ship and start as a Nobody on the search for fame and appreciation. From level 3 on the scale of your achievements you must decide if you want to be famous or notorious, and the further your career accordingly with trade, piracy, exploration of new star system, eliminating your rivals in other leagues and by completing missions.

The map of the accessible part of the Universe is modular and changes in each game. A movement phase is followed by an action phase; you can mine raw materials, take in fuel, attack space ships or block space ships, and dock your ship. If you dock your ship to other ships, space station or planets, you have additional choices of actions. If you lose your ship, you drop out of the game.

The Mostly Harmless expansion introduces new docking and mission cards into the game; these cards feature appreciation markers in relation to your chosen path. This is augmented by a marker for an additional pirate’s nest, the space ship Cobra and double-sided combat cards.

The game has been based on the video game Elite by David Braben; all in all the implementation was successful despite their being more handling than in the video age. To base your career movements on personality is a cute idea. The game is completely card driven and the only element of chance is drawing of cards. The variable board and the plethora of choices offer a huge amount of strategic and tactical possibilities, there is not a single failsafe strategy to win. Rules version 4.1.x introduced a possibility to adapt the combat system to the ideas of players; the rules are constantly revised.

 

Players: 2-6

Age: 12+

Time: 90+

Designer: Timo Multamäki

Artist: Karim Chakroun

Price: je ca. 25 Euro

Publisher: Tuonela 2010/2011

Web: www.tuonelaproductions.com

Genre: SciFi adventure and economics game

Users: For experts

Special: 1 player

Version: multi

Rules: de en

In-game text: yes

 

Comments:

Unusual choice of part of the theme * otherwise a standard mix of topics * upgrading space ships is a bit convoluted * implementation of the video game Elite

 

Compares to:

Basically all SciFi adventure games with an economics element

 

Other editions:

Currently none

My rating:

 

Statements:

 

Chance (pink): 1

Tactic (turquoise): 3

Strategy (blue): 2

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 3

Interaction (brown): 0

Dexterity (green): 0

Action (dark green): 0