Farfalia

 

Players try to collect 5 motives for a science magazine, a game has several rounds, players take tricks and select cards to fulfil the demand. Depending on the number of players teams are formed, the dealer determines trump and plays alone. Motives are dealt, a trick taking game following colour suits is played. The player taking the trick may select one card corresponding to the motive line from the trick to fulfil the demand. At the end of the round players score points according to the number of cards collected to form the demand motive.

 

Card game * 2-5 players from age 8 * Designer: Derek Carver * Graphics: Stefano di Fazi * DVG90150, daVinci, Italy, 2004 *** daVinci Games * www.davincigames.com