DER GROSSE GALLIER

 

The Gauls meet for tournaments like donkey race or stone throwing, for each of the five disciplines there are tournament cards. The active player moves all colour markers according to the roll of 5 dice, if a colour ends up in a tournament spot, a tournament is held in that colour. Players choose cards accordingly from their hand, put them face down on the table and mark the value of the cards. The player who has marked the lowest value assumes the role of juror and can believe all values or can accuse one player of bluffing. If the accusation is true, the juror is awarded points, the found-out player pays penalty, if the accusation was false, the player is rewarded, as are all players who have bluffed successfully. Rewards are given as movement or in form of chips, that can be traded for more cards or used to avoid negative events on the score path. 2 variants.

 

Bluff game * 2-6 players from age 10 * Authors: Wolfgang Kramer, Udo Nawratil * ca. 60 min * ca. 19.94 € * 69050, Clementoni, Deutschland, 2001 *** Clementoni Deutschland GmbH * Balger Hauptstraße 8 * D-76532 Baden-Baden * Fon: +49-7221-9549-0 * Fax: +49-7221-9549-20 * clementoni@t-online.de