PLAYED FOR YOU

 

Kaigan

Cartographing the Coast of JApan

 

In the year 1800 Tadataka Ino started his project to create a true to scale map of Japan‘s coastline – it took him 21 years to complete it and his work remained the reference map for more than a century. Players rival for creation of the map.

The game is played over 5 rounds, in which six phases are played: 1) Action cards: All players hold a set of identical action card; you choose one of these cards and place it face-up on a free space on the board, but not on other tiles or on action markers pre-printed on the board. Or you can place the quadrant tile, if you hold it, and can take over a row by placing your disc. 2) Actions – the action cards that were placed and also printed-on actions are now implemented by the owner of the row, for each row in turn: You can improve artisan abilities or government contacts, travel or map regions by placement of markers. 3) Neutral markers – the owner of the quadrant card rolls the die to complete unfinished cards by placing the missing tiles. 4) Scoring – completed cards earn you honor points depending on the number of markers on the card. 5) Income is received depending on the position of your marker on artisan and government track. 6) In rounds 2 and 4: Honor points are awarded according to the position of your marker on artisan and government track. After 5 rounds and a final scoring you win with most honor points.

Kalgan is a highly recommendable game with an entirely now topic and a well-working mix of mechanisms. Even if you do not achieve the combination of actions you might wand you can always do something and the game offers several strategies to win.

 

Players: 3-4

Age: 10+

Time: 60+

Designer: Kanabec Kenichi

Artist: Wayne Porter, Alexandra Lake

Price: ca. 35 Euro

Publisher: Sacra Games

Web: www.ascoragames.com

Genre: Placement game

Users: With friends

Version: multi

Rules: de en fro

In-game text: no

 

Comments:

New and interesting topic * many strategies for winning * very good components * clear, good rules, self-explaining graphics on the components

 

Compares to:

Coloretto for claiming / taking a row

 

Other editions:

Inotaizu at Takamagahara, Japanese edition

 

Chance (pink): 2

Tactic (turquoise): 2

Strategy (blue): 2

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0