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| Katarenga | ||||||
| Publisher | Huch! | |||||
| Designer | Parlett David | |||||
| Artist | Resch Andreas Kondirolli Sabine HUCH! | |||||
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| deutsch_kurz deutsch_mittel english_short english_medium |
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| Player | Duration | Age | Languages | Year | ||
| 2 | ca. 20 min | 8+ | de en fr nl | 2017 | ||
| positioning - abstract game - 2-person | ||||||
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Katarenga Two armies want to conquer both enemy camps. Eight pieces per player begin on their base line on the board made up from four double-sided tableaus. The location of a piece determines its move: Blue - one case in any direction; yellow - diagonally, to maximum the next yellow case; green - chess knight’s move; red - orthogonally, to maximum the next red case. AN opposing piece in your target case is conquered and removed. A piece on any case on the opposing base line can be moved normally, but needs only any move to be placed into a camp - a corner case. If you have two pieces in corners or your opponent is down to one piece, you win.
Conquest game for 2 players, ages 8+
Publisher: Huch! 2017 Designer: David Parlett Artist: Andreas Resch, Sabine Kondirolli, Huch! Web: www.hutter-trade.com Stock#: 4 260071 870992 9
Users: With friends Special: 2 players
Version: multi * Rules: de en fr nl * In-game text: no
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